New jpcsp revision 3e3dec9

The revision 3e3dec9 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] Avoid NullPointerException in sceMpegGetAtracAu[/code]
check out the Live Downloads section for more builds
New jpcsp revision 63aa33d

The revision 63aa33d of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] sceIoDread: fixed the file names returned on a memory stick. Sometimes the file name is uppercased. Tested on a real PSP.[/code]
check out the Live Downloads section for more builds
New jpcsp revision 1e27669

The revision 1e27669 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] sceFontOpen: depending on the "mode" parameter, different memory sizes are allocated through the memory allocation callbacks (checked using a real libfont.prx).[/code]
check out the Live Downloads section for more builds
New jpcsp software renderer plugin revision 526522e

The revision 526522e of the emulator jpcsp_softrender was released and built. Here are the download links:

windows-x86-32-noSSE: http://rapidga...noSSE.zip.html
windows-x86-32-SSE2: http://rapidga...-SSE2.zip.html
windows-x86-32-SSE3: http://rapidga...-SSE3.zip.html
windows-x86-32-SSE41: http://rapidga...SSE41.zip.html
windows-x86-32-AVX1: http://rapidga...-AVX1.zip.html
windows-x86-32-AVX2: http://rapidga...-AVX2.zip.html
windows-x86-64-noSSE: http://rapidga...noSSE.zip.html
windows-x86-64-SSE2: http://rapidga...-SSE2.zip.html
windows-x86-64-SSE3: http://rapidga...-SSE3.zip.html
windows-x86-64-SSE41: http://rapidga...SSE41.zip.html
windows-x86-64-AVX1: http://rapidga...-AVX1.zip.html
windows-x86-64-AVX2: http://rapidga...-AVX2.zip.html

[code] Small fix: the pixel masking is 32 bits instead of 24.[/code]
check out the Live Downloads section for more builds
Please note that you have to place the correct DLL into the lib folder and in ther into the corresponding folder of your build (e.g. windows-amd64). Also the external software renderer option must be selected in the Video preferences in jpcsp. Please visit the forum in this link for more information.
New jpcsp revision eef4f48

The revision eef4f48 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] VSH: fixed login to PSN[/code]
check out the Live Downloads section for more builds
New jpcsp revision c710b47

The revision c710b47 of the emulator jpcsp was released and built. Here are the download links:

windows-x86-32: http://rapidga...x86-32.7z.html
windows-x86-64: http://rapidga...x86-64.7z.html
linux-x86-32: http://rapidga...x86-32.7z.html
linux-x86-64: http://rapidga...x86-64.7z.html
macosx: http://rapidga...macosx.7z.html

[code] Fixed BEZIER/SPLINE vertex texture, color and normal when using the vertex cache option in OpenGL.[/code]
check out the Live Downloads section for more builds